Kingdom of Rahn (4 sub-boards) The only human civilization remaining in Vaenon, named after the very first king of men when every other human nation was pressed to destruction. Withholding the duties as King in this new claimed land is the sole heir to the throne; a man by the name of Orion, who will do everything in his power to see that the human race does not fall again. Though the number of people dwindles from the Aftermath, the vast beauty of the land does not, and continues to house some of the most advanced technology in the world.
Pharlen (4 sub-boards) Where power manifests to fury and fury lodges forth hate, the Dragoons live in the nation of Pharlen, a civilization suspended on rock and brimstone, a time-eroded bluff carved into the side of a cliff. Though it might sound small it is rather on the contrary, vast and beautiful where the sun would permit it, but shallow and dark in the pits of the caves that lead through it and to the other side, where the grand sight of the Astolam river is visible, and an orange horizon at sunset to coincide.
Arkazan (4 sub-boards) When time lies and snow flies, the Griffon riders take out their ride. Arkazan is perpetually cold and barren in the outskirts, but furthur inward is an architecturally structured shield against freezing temperatures; that which its inhabitants could not survive in without some protection. There were legends in time of a ferocious snow creature, characterizing large claws and bristled white fur; it bore the name Kül, and was said to be able to devour ten thousand entities at once. But after a long while it was decided that this belief was a mere child's tale, and that talk of it should be banned.
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Mizukage (4 sub-boards) Shinobi. The people of shadow. Ever since the first war they roamed the shadowed parts of Vaenon. But all birds must have a nest, and Mizukage is where the Shinobi have founded their home. In the shadow of the majestic Mt. Kaztrah it lies, in the lowland of the seven seas; Mizukage, the city shadowed by the waters. They are the shadow walkers, the ones that hunt in silence. Be aware stranger, these lands are haunted by more than mere ghosts...
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Amon Zoru (4 sub-boards) Amon Zoru, the capital of the anthromorph race, was once the most populated city in all of Vaenon. However, after Seraphiel's invasion, much of the city became ruined, and because of the fear of further attacks, many anthromorphs have fled to find safer havens. Will Amon Zoru ever regain its strength? Or will it fall under Seraphiel's control?
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Terrayama (4 sub-boards) Bound by traditions and a strict codecs of honour, the Samurai. Living as they have for what might seem like forever, they have retreated to the first founded city of theirs; Terrayama. Though few in number after the wars towards the Shinobi, the samurai still stand strong, following the same laws and code as ever before.
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The World of Vaenon
Federation Aeru (2 sub-boards) Councils, committees, and legislature; Federation Aeru is a large station built directly in the center of the world Vaenon. Here, important meetings are held in civility between each of the races to see to it that some levels of peace are kept; where alliances can make or break the fate of all the world. The lengths of these meetings vary on the account of the subject being addressed. Expensively furnished and elaborate, it is not hard to see that Federation Aeru is one of the most important places in the world.
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Epsilon (3 sub-boards) Always alive and dynamic, the city of Epsilon is likely the busiest in Vaenon. Characterized by bright lights, historical museums, galleries, and fashions. If you are looking for silence and solitude then this city is the wrong place for you. In the center of Epsilon is a games stadium called Octavus; an enormous structure in the shape of an eight-pointed star, the roof like half a glass orb reflecting light in the visage of a rainbow down into a large fountain, where many a child has tossed a coin in hopes that peace will remain between the nations of their world.
Decimus Nocturne (3 sub-boards) Perpetually dark and mysterious, those who desire to adorn themselves in shadow tend to lurk here. Though it may sound frightful it is just a city like every other, but with those aforementioned differences. It is not entirely sunless, but it is more prone to rain here than any other location in the world of Vaenon, making for a gloomy atmosphere. At the northernmost point of the city is the ocean Obsidian, which can also be noted for its mysterious waters. Those with a warm heart might find that traveling here will lead to only corruption, as a life in the shadow can only lead to infinite melancholy.
Joval Anona (3 sub-boards) Remarkably the nicest vacation spot in Vaenon, characterized by beautiful sunlight and sandy beaches. The largest beach borders the southernmost end of the ocean Jovalee, and is on the top ten sights to see in the tourism guide. When you are finished with your tanning and swimming, stop by the art gallery and check out some of the most talented paints and statues while on your way to the food court, where there is a wide selection of foods to suit your tastes. When the night is over, there will always be a vacancy at the Rocaille Hotel. Enjoy your stay!
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The Red Solstice (2 sub-boards) An arena devoted to the celebration of music. Jubilees, festivals, and concerts are some of the highlights, and every season the Vaenon Music Festival is put into play and races from all over the world come to partake in it; yet another attempt to keep the peace. Some of the most talented vocalists and musicians practice here, and put on frequent shows of all different genres to suit the tastes of each and every race. The arena itself stands sky high, its highest peak bearing a statue of Kanas Súrion, the founder and manager of the arena itself.
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Ashokan University (2 sub-boards) Where education and the different racial entites of Vaenon unite. It is the only university set up to allow more than just one race, and has a diverse span of subjects, including the worldly history of Vaenon that teaches both sides to the wars instead of just the sides of where they came from. Ashokan was opened to encourage the younger entities to form friendships with other races, and perhaps be the generation to keep the Calm. At first, very few applied for education here, but soon enough it was up and running fully and professionally.
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Mysterious Dwellings
Forest of Undar There is no mystery in mystery itself. For a time, many had wandered the outskirts of this forest but dared not enter, for the whispers of a nameless fear might swallow them up and never to return again. But one evening a young boy accidentally embarked on an adventure through the Undar, and to the surprise of his friends and family, he returned again in one piece. After this event, many people made it a normal occasion to travel through these woods, seeking to find signs of life there but found none. It was claimed that it was desolate and uninhabited; but they are mistaken, for those who dwell there keep silent and unseen.
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Forest of Anuria The mystical realm of Elvenfolk and wood sprites. In legends it is said there through the trees whispers a divine power; something so sacramental that it cannot be harnessed. And therein the time of the Wars those who aboded themselves there closed the forest off to the other racial entities of Vaenon, refusing to aid those beings or offer solace to their disquieted minds. And in solitude the nymphlike creatures remained, wandering peacefully in veils of shrouded mist; and content with all the discontentment of the world.
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Oceans of Vaenon (2 sub-boards) Be they sparkling under the blazing sun or glittering in the silvery light from the moon, the oceans of Vaenon are as beautiful as they are deep and mysterious. The two great oceans homes many a tale, both the mysterious and dark Obsidian and the beautiful Jovalee.
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Ruins of Vaenon (2 sub-boards) Over the centuries, countless battles have been fought, ravaging the landscape and destroying entire civilizations. These remnants of the past remind one of the terrible price of war.